3.2 Constants, types and variables

Constants

The following constant is the magic number, found in the header of a DXE file.
 DXE_MAGIC  = $31455844;

Types

The following record describes the header of a DXE file. It is used to determine the magic number of the DXE file and number of relocations that must be done when the object file i sloaded in memory.
 dxe_header = record
    magic,
    symbol_offset,
    element_size,
    nrelocs       : longint;
 end;