During the next two labs, you will create your own interactive computational media with Scratch. The ideas we learn in this programming environment translate directly to what you will be doing in Java throughout the semester. Today we will explore the concepts of objects, instructions, and sequence.
Express a complex activity using a sequence of instructions.
Become familiar with object-oriented programming concepts.
Create a Scratch project that combines animation and music.
Understand and practice incremental development techniques.
Open the Scratch website and click the "Try It Out" button.
Work through the "Step-by-Step Intro" on the right of the screen.
Check out Scratch Help for the getting started guide, scratch cards, and video tutorials.
Download the Lab01B.txt worksheet and open/edit the file as plain text.
Select one of the following projects to work on: About Me OR Dance Party
Submit your completed worksheet via canvas.jmu.edu before Friday's class.
This lab was adapted from the Scratch Curriculum Guide v20110923, released under the Creative Commons Attribution-ShareAlike license by Chris Mayfield.