
Purpose: The main class for (a prototype of) the ArchRival system.
  This class must construct ScoreBoard objects for two
  different events, set-up the ScoreBoard objects, 
  iteratively prompt the user to enter information about divers/dives
  at the two events, and display that information on the appropriate
  ScoreBoard.
  
    public static ScoreBoard       jmu, stanford;    
  
These attributes are public and static to facilitate Web-CAT testing.
ScoreBoard named jmu
    with a title of "JMU Invitational" and 7 judges.
  jmu to "DukeDashAd.png".
  jmu to
    "WeatherBitsAd.png".
  ScoreBoard named jmu.
  ScoreBoard named stanford
    with a title of "Stanford Dual Meet" and 4 judges.
  stanford to
    "JMUAd.png".
  stanford to
    "HarrisonburgAd.png".
  ScoreBoard named stanford.
  System.out) to enter the following 
   information (in order):
   
   You may assume that the user will always respond appropriately 
   (on System.in) to any
   given prompt. The appropriate responses follow.
   
group half-somersaults half-twists position
   The group will be "1" for a forward dive, "2" for a backward
   dive, "3" for a reverse dive, and "4" for an inward dive.
   half-somersaults and half-twists will be
   a String representation of an int value
   (e.g., 7 half-somersaults for a dive with 3 1/2 somersaults).
   The position will be either "A" for straight, "B" for pike,
   "C" for tuck, and "D" for free.
   
Note that this version of the system will not support flying dives. Hence, all dives must be assumed to be non-flying.
String representations of a
   double-value with or without a decimal point).
   
   Based on the user's responses to these prompts, it must modify the 
   appropriate ScoreBoard object as requested.
   That is, the response to the "Event:" prompt must be used to select
   a particular ScoreBoard. The responses to the
   "Dive:" prompt must be used to construct
   a Dive object. The responses to the "Name:" and "Scores:"
   prompts must be used, along with the Dive object, to change
   what is displayed on the appropriate ScoreBoard (by calling
   the showScore() method). Obviously, since this method
   must also be passed a total score, the response to the "Scores:" prompt
   must also be used (along with the ScoreCalculator class)
   to calculate the total score.
   
This process must continue until the user does not enter "Y" in response to the "Continue?" prompt.
shutdown() method of the two ScoreBoard
  objects.
  Copyright 2013